![]() A specific number of hits will lower the drawbridge, exposing the portcullis additional hits will cause the portcullis to rise, and shooting the ball into the castle entrance generates an explosion effect on the dot matrix display, a lightshow, and a sizable award of points. One of the game’s primary objectives is to “destroy” six castles by hitting the castle’s entryway with the pinball. ![]() The centerpiece of the playfield is an animated castle with a solenoid-controlled portcullis and motorized drawbridge. Demand for the machine soon outstripped supply significantly, and today it is one of the most collectible and expensive machines. It was an immediate critical and popular success, earning well on location and achieving widespread popularity among collectors. Designed by Brian Eddy and programmed by Lyman Sheats, Medieval Madness had a production run of 4,016 units. This game was released in June 1997 by Williams. Refurbished Medieval Madness pinball machine for sale online for $7500 from The Arcade Texas. Two pop-up trolls in playfield become active during “Trolls!” mode.Īll of our refurbished pinball machines go through our extensive refurbishing process.Medieval Madness Pinball Machine by Williams A left-side catapult propels ball airborne into a habitrail. If the player succeeds in scoring the final jackpot, all remaining balls are drained and the display shows the King of Payne’s demise and Merlin announces you are the new King of Payne, and a new game starts up, but the score carries over to the new game.įlippers (2), Pop bumpers (3), Ramps (2), Autoplunger. Unless the player has any “Troll Bombs”, two trolls will be in the way of the gate making hitting the gate very challenging. Once all the Battle Jackpots have been scored, the second phase of the mode starts and the player must hit the castle gate seven times, and get inside to score the final jackpot. In the first phase, the player has to score all the Battle Jackpots by hitting the maddness targets. Battle for the Kingdom This two-phased Wizard Mode starts once the player pockets the ball in the castle, with five balls on the playing field. ![]()
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